Just waiting a perfect opportunity and there is plenty, just imagine Sengoku Jidai era with Europe map. The summary is whatever choice CAI take, they always in the winning term, but you also can counter them via misleading information to lure them capture weak garrison province and ambush the CAI.But the problem is all faction have all similiarity like this, and you not face one faction at times, since CAI already set to blunder player situation, and that where you suddenly face multiple enemy and get surrounded.From aggresive into defensive and counter style.And that where everything become interesting.Įverybody loves the aggresive CAI but dont like the suicidal one, here that make different, about purely aggresive with suicidal tendencies fighthing something its cant win or just act smartly by attacking where CAI sure to win.Just imagine if every faction play with tactical style like this.The bigger your province the more spread your military strengh mean your defense became less and less, and CAI will blunder this oppurtunity, that where Total War is Commence.Īnd dont worry about they became passive because they already hardwired to expand at any cost, now. Rome : Its heavily garrison by player, so in order to take that city from me the CAI will send a full stack army or couple maybe depend on how auto resolve result depend, which must have at least have minimum chance to win 65 % if player use auto resolve.Its force the player to handle battle manual or suffer tragic loss via auto resolve.Ĭorsica : Its small and undevelop province that have no garrison, the CAI will send small army to claim it, since full stack army will become overkill, and waste of men power, as long the CAI small army have minimum chance 65 % to win via auto resolve. To make its easy to understand, i will explain the logic behind this tweak and how its affect the entire gameplay, for example there is 2 province : So you want EPIC battle, Now you get it !!! Now i tweak it up to 70 %, so the CAI now will be play safe, defend properly and build his army into considerable strengh before invade other faction or player. Here the fun facts, in vanilla the CAI only have 35 % winning chance as default value, that means the CAI only need to meet 35% chance to win to authorize his decision to send army goes into suicide mission, that explain random small army marching into their doom. Have you encounter Passive CAI that lazy to attack or act stupid like letting player or other faction expand the empire while he himself contend in tiny province waiting to be killed by other ? Now its gone !!! Thanks for Uanime5 and Hedge,i can understand how to force AI to expand, and this tweak is not popular even in Shogun 2, the closed one that utilize this trick maybe Radious mods, but its not up to the fullest, where CAI forced to use up to the maximum of his ability to expand and destroy player and other faction.
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